Robo Jumpstart
Start each new player with a robotics head start: fast custom construction bots, custom starter armor, and an optional early-game infrastructure kit.
Features
- Custom early-game construction bots with configurable bot count. Default: 100.
- Optional infrastructure kit with Lean, Standard, Heavy, and Luxury presets.
- Infrastructure kit can be disabled if you only want armor and bots.
- Custom starter armor with defensive stats equivalent to modular armor.
- Fixed 4×4 equipment grid with four personal roboport mk2 units.
- Multiplayer-friendly per-player grant tracking.
- Pairs well with Running Gearshift for faster early-game movement:
https://mods.factorio.com/mod/running-gearshift
Starter Bots
Each player receives a configurable number of Robo Jumpstart Bots. Default: 100.
Robo Jumpstart Bots are custom construction bots designed to help in the early game. They move faster than regular construction bots and do not require energy, so they can keep building without stopping to recharge.
- 5× faster than regular construction robots
- No movement energy cost
- No idle energy drain
- No charging downtime
Optional Infrastructure Kit
The infrastructure kit can be disabled entirely, or set to one of four presets: Lean, Standard, Heavy, or Luxury.
When enabled, every preset includes a common set of early infrastructure supplies. Each preset then adds a different amount of factory-building equipment.
Common to All Enabled Kit Presets
- 1 offshore pump
- 6 labs
- 2 radars
- 50 iron chests
- 20 boilers
- 40 steam engines
Lean
A modest startup boost for players who still want a mostly traditional early game.
Additional to the common kit:
- 16 electric mining drills
- 50 stone furnaces
- 10 assembling machine 1s
- 300 transport belts
- 50 underground belts
- 25 splitters
- 100 inserters
- 50 long-handed inserters
- 150 small electric poles
- 200 pipes
- 20 pipe-to-ground
Standard
The default preset. A balanced kit for getting power, smelting, labs, belts, and basic automation running quickly.
Additional to the common kit:
- 32 electric mining drills
- 100 stone furnaces
- 20 assembling machine 1s
- 600 transport belts
- 100 underground belts
- 50 splitters
- 150 inserters
- 100 long-handed inserters
- 250 small electric poles
- 300 pipes
- 40 pipe-to-ground
Heavy
A larger startup package for faster factory expansion, multiplayer groups, or experienced players.
Additional to the common kit:
- 64 electric mining drills
- 200 stone furnaces
- 40 assembling machine 1s
- 1200 transport belts
- 200 underground belts
- 100 splitters
- 300 inserters
- 200 long-handed inserters
- 500 small electric poles
- 600 pipes
- 80 pipe-to-ground
Luxury
The largest preset for players or servers that want to move quickly into larger builds.
Additional to the common kit:
- Everything from the Heavy preset
- 40 assembling machine 2s
- 120 medium electric poles
- 50 speed modules, tier 1
- 50 efficiency modules, tier 1
- 50 productivity modules, tier 1
Starter Armor
Each player receives Robo Jumpstart Armor.
The armor has defensive stats equivalent to modular armor and a fixed 4×4 equipment grid. It comes with four personal roboport mk2 units already installed, so construction bots are usable immediately. The grid is locked to keep the armor focused on construction support rather than general equipment customization.
Startup Settings
-
Starter bot count
Choose how many Robo Jumpstart Bots each player receives. Default: 100. -
Enable jumpstart infrastructure kit
Turn the optional infrastructure kit on or off. -
Jumpstart kit preset
Choose the infrastructure kit size: Lean, Standard, Heavy, or Luxury.
Multiplayer Friendly
Robo Jumpstart tracks grants per player per save:
- Each player receives the kit once.
- Rejoining does not grant another kit.
- Respawning does not grant another kit.
- New players joining later still receive their own starter kit.
Pairs Well With Running Gearshift
For faster early-game movement, pair Robo Jumpstart with my other mod, Running Gearshift:
https://mods.factorio.com/mod/running-gearshift
Running Gearshift adds simple movement-speed modes, making it easier to move around while placing blueprints, expanding power, building early smelting, or cleaning up your starter base.