Start with bots and an optional equipment kit to jumpstart your base and skip the burner phase.
Mods introducing new content into the game.
Version: 0.1.1
Date: 2026-06-23
Changes:
- Mark the mod as compatible with Factorio 2.1.
- Require the 2.1 base mod explicitly.
- Harden armor-grid enforcement guard logic so callback errors cannot leave per-player enforcement flags stuck.
Version: 0.1.0
Date: 2026-02-11
Features:
- Initial release of Robo Jumpstart.
- One-time starter kit per player with hidden starter modular armor and custom bots.
- Locked 4x personal roboport mk2 armor equipment layout.
- Optional jumpstart infrastructure presets: lean, standard, heavy, luxury.