Reverse Factory

by Kryzeth

Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items.

Content
a month ago
0.13 - 2.1
69.9K
Manufacturing

i [Fixed] Compatibility request for Space is Fake mod

a month ago

Is it possible to get the altered recipes from Space is Fake (https://mods.factorio.com/mod/space-is-fake) added to this mod?

a month ago
(updated a month ago)

Are they not already? Unless it's changing things during final-fixes, any recipe changes should be getting picked up by Reverse Factory

EDIT: As far as I can tell, it just works? I'm not sure what the issue is

a month ago

Thanks for the reply. I didn't do extensive checking of many recipes but I noticed that the Biolab output from the reverse factory is giving the vanilla output of 2 capture bot rockets, while the modded Biolab recipe swaps those for 2 Biochambers. The other ingredients are vanilla and so the reverse factory output is correct otherwise. I assumed a mod incompatibility where this mod is giving normal vanilla output and is not matching the modded recipe for that item.

a month ago
(updated a month ago)

Yeah, I was having trouble finding recipes that had been modified by Space is Fake to begin with; looks like they are indeed modifying certain recipes during final-fixes (not sure why, that's pretty bad practice, from what I know)

Fixed in v9.1.5 by adding it as an optional dependency, forcing its recipe modifications to load first

a month ago

Rude!

a month ago
(updated a month ago)

LOL Just a statement of fact; I know I've broken that rule with my mods in the past (though I've been trying to fix that bad habit lol)

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