Reverse Factory

by Kryzeth

Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)

Content
13 hours ago
0.13 - 2.0
62.6K
Manufacturing

b [Unfixable] Recycles rather than applying

2 years ago

Hey I'm trying to use control click with Even distribution or i use module inserter mod to try applying modules to the machine tho as of the title it dose not apply them it recycles them. can u look in to this ?

Mods used:
https://mods.factorio.com/mod/even-distribution
Same function 2 separate mods that will need the inclusion.
https://mods.factorio.com/mod/ModuleInserterER
https://mods.factorio.com/mod/ModuleInserter

2 years ago
(updated 2 years ago)

I have run into the same issues myself.. not sure if there's any way to fix, considering the same issue occurs (to a lesser extent) with assembling machines being used for speed module production. If an item can be used for the crafting in a machine, it will be prioritized over using modules... as modules. I think the only way to get around this is by making a blueprint of a machine with modules pre-inserted, and letting the bots place it.

2 years ago

well that are a bit hard when upgrading to one u haven't had yet

2 years ago

An idea that can solve this if it's possible would be to add a shortcut that u can Enable/Disables for the time u put in modules the shortcut is black listing modules when ON and allow them when OFF. So on, it will be a simple to use when adding modules. Tho this might be much as there are a lot of mods with modules to black list unless it's made in a way that it scans for all modules in game and black list it with the function. If u want to chat more about it u can find me here:https://discord.gg/tbxnpsxkDM

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