QuirkyCat Mod Pack


A mod pack containing: - QuirkyCat Base - QuirkyCat Machines - QuirkyCat Glass - QuirkyCat Boron - QuirkyCat Useful Wood - QuirkyCat Recycle - QuirkyCat Uranium Changes - QuirkyCat Duranium - QuirkyCat Zinc - QuirkyCat Ores (optional) - QuirkyCat Catalyst (optional)

Mod packs
a month ago
2.0
520
Mining Fluids Manufacturing Power

b Startup Bug

12 days ago

Failed to load mods: quirkycat_base/data-util.lua:15: attempt to index field '?' (a nil value)
stack traceback:
quirkycat_base/data-util.lua:15: in function 'add_slag'
quirkycat_recycle/data-updates.lua:37: in main chunk

Receive this on game startup. This only happens if bz tin and lead mods are not turned on. All mods don't seem to have them listed as dependencies.

Going to add as I do not know which of your mods this is affecting, AAI Industries puts offshore pump and pipes behind research.
Research is behind burner lab, burner lab is behind stone brick, stone brick is behind water, water is behind research. Making any progress impossible.

12 days ago

Thanks for the feedback. I was never sure about adding support for aai-industry as it makes a lot of changes that could cause conflicts and closed loops.

Fixed crash.
Offshore pump should be unlocked.

12 days ago

I'm very sorry to write back so soon about the offshore pump and AAI, seems AAI changes the offshore pump to require power. If I may make a suggestion, while the AAI mod is installed why not make the offshore pump have 2 variants 1 burner and 1 electric.

12 days ago

For now I have removed the requirement for electricity. I may revisit this at some point in the future.

12 days ago

Thank you very much.

New response