QuirkyCat Mod Pack


A mod pack containing: - QuirkyCat Base - QuirkyCat Machines - QuirkyCat Glass - QuirkyCat Boron - QuirkyCat Useful Wood - QuirkyCat Recycle - QuirkyCat Uranium Changes - QuirkyCat Duranium - QuirkyCat Zinc - QuirkyCat Ores (optional) - QuirkyCat Catalyst (optional)

Mod packs
2 months ago
2.0
536
Mining Fluids Manufacturing Power

b Startup Bug

a month ago

Failed to load mods: quirkycat_base/data-util.lua:15: attempt to index field '?' (a nil value)
stack traceback:
quirkycat_base/data-util.lua:15: in function 'add_slag'
quirkycat_recycle/data-updates.lua:37: in main chunk

Receive this on game startup. This only happens if bz tin and lead mods are not turned on. All mods don't seem to have them listed as dependencies.

Going to add as I do not know which of your mods this is affecting, AAI Industries puts offshore pump and pipes behind research.
Research is behind burner lab, burner lab is behind stone brick, stone brick is behind water, water is behind research. Making any progress impossible.

a month ago

Thanks for the feedback. I was never sure about adding support for aai-industry as it makes a lot of changes that could cause conflicts and closed loops.

Fixed crash.
Offshore pump should be unlocked.

a month ago

I'm very sorry to write back so soon about the offshore pump and AAI, seems AAI changes the offshore pump to require power. If I may make a suggestion, while the AAI mod is installed why not make the offshore pump have 2 variants 1 burner and 1 electric.

a month ago

For now I have removed the requirement for electricity. I may revisit this at some point in the future.

a month ago

Thank you very much.

New response