Quantum Fabricator

by Tename

Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.

Utilities
a month ago
2.0
4.88K
Logistics Manufacturing Storage Cheats

b Factorissimo Factory buildings can not be destroyed by other mod

2 months ago
(updated 2 months ago)

When attempting to mark factorissimo factory for deconstruction, fabricator will attempt to deconstruct the building, but the building will show the text " Factory buildings can not be destroyed by other mods", and the deconstruction mark will be removed.

Suggested behavior: Fabricator should ignore the factory buildings and allow construction robots to do the deconstruction/cut paste. (note I have factorissmo setting, indestructible factory buildings set as false).

In scripts/events.lua, in on_marked_for_deconstruction(event), line 321
additionally check if entity's prototype is a factory.

2 months ago

When attempting to mark factorissimo factory for deconstruction, fabricator will attempt to deconstruct the building, but the building will show the text " Factory buildings can not be destroyed by other mods", and the deconstruction mark will be removed.

Suggested behavior: Fabricator should ignore the factory buildings and allow construction robots to do the deconstruction/cut paste. (note I have factorissmo setting, indestructible factory buildings set as false).

In scripts/events.lua, in on_marked_for_deconstruction(event), line 321
additionally check if entity's prototype is a factory.
{"factory-1", "factory-1-instantiated", "factory-2", "factory-2-instantiated", "factory-3", "factory-3-instantiated"}

2 months ago

Fixed.

New response