Quantum Fabricator

by Tename

Makes construction bots and malls mostly obsolete by automatically crafting and building ghosts for you. Will handle most things construction bots are doing, like deconstruction, upgrades, placing/removing tiles, inserting modules and repairs.

Utilities
10 days ago
2.0
4.76K
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g Bug..?

3 months ago

Hello!

I am messing around with your mod as well as https://mods.factorio.com/mod/upgradeable-quality .. Sometimes it works, sometimes it's like the entities placed isn't "placed by player" and therefor do not get a tag to get experience from the upgradeable-quality mod. Is this something you can fix on your end, since it seems the other mod creater has been inactive for a long time.

I can send file save. It works if the entity is placed by editor, but apparently has some issues when placed by the "Quantum Fabcricator".

Thanks

3 months ago

I can't fix it on my side. That mod ignores ghosts and doesn't check for script revives.

It's an easy thing to fix, though. You can do it yourself, just go to your mods folder, open the Upgradable Quality's archive and add this line to the bottom of control.lua:

script.on_event(defines.events.script_raised_revive, On_built_entity)

Save and it will work.

3 months ago

Thank you so so much for your reply and fix! I am really enjoying your mod and hoped it would work with the upgradeable quality too, so it's nice to get a solution!

On an unrelated topic; I have a tiny youtube channel and I might make a video on your mod at some point, is there any bigger changes coming up or things that you would like to point out some people, or I, might or have missed?

https://youtube.com/@factoriomodtips?si=sDs-AWMJDOMiw2WM

3 months ago

You're welcome.

I'm happy with the current feature list, so probably no big changes, just maintenance.

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