Quantum Catapult


Adds quantum catapult sender and receiver buildings that allow teleporting trains between surfaces. Link a sender to a receiver to create instant train transport across your factory.

Content
2 days ago
2.0
276
Transportation Logistics Trains

Changelog

Version: 1.3.3
Date: 2026-04-15
  Bugfixes:
    - Fixed teleported trains being positioned too far forward at the receiver. Carriages were being centered on the station marker instead of having their front aligned with it.
Version: 1.3.2
Date: 2026-04-15
  Bugfixes:
    - Also fix trains losing their interrupts after teleportation, if you only had a single train in the group.
Version: 1.3.1
Date: 2026-04-15
  Bugfixes:
    - Fixed trains losing their schedule stops after teleportation, if you only had a single train in the group. The schedule index was not being reset correctly for single-train groups.
Version: 1.3.0
Date: 2026-04-06
  Features:
    - Added translations for 37 languages: Arabic, Bulgarian, Catalan, Chinese (Simplified), Chinese (Traditional), Croatian, Czech, Danish, Dutch, Estonian, Finnish, French, German, Greek, Hebrew, Hungarian, Indonesian, Italian, Japanese, Korean, Latvian, Lithuanian, Norwegian, Polish, Portuguese (Brazilian), Portuguese (European), Romanian, Russian, Serbian, Slovak, Slovenian, Spanish, Swedish, Thai, Turkish, Ukrainian, and Vietnamese.
Version: 1.2.0
Date: 2026-04-06
  Features:
    - Added a setting to control when the Quantum Catapult technology unlocks. Choose between Space, Cryogenic, or Promethium (default).
    - Early unlock tiers adjust both the technology prerequisites/science packs and the recipe ingredients to match the selected tier.
Version: 1.1.2
Date: 2026-04-04
  Bugfixes:
    - Fixed grouped trains losing their group after teleportation. Setting the schedule individually was detaching the train from its group.
Version: 1.1.1
Date: 2026-04-04
  Bugfixes:
    - Fixed trains in a group having their next schedule stop set incorrectly after teleportation. The train group assignment was resetting the schedule index.
Version: 1.1.0
Date: 2026-04-04
  Major Features:
    - Senders and receivers with the same name are now treated as a single group, similar to how the base game treats train stations with the same name. The GUI dropdown shows one entry per group instead of listing every individual entity.
    - When teleporting, a random receiver is chosen from the linked receiver group.
    - Linking a sender or receiver applies the link to all entities in that group. Linking from either side (sender or receiver GUI) updates both sides bidirectionally.
    - Newly placed entities automatically inherit the link of their group.
    - Renamed entities adopt the link of their new group.
    - The GUI dropdown pre-selects the currently linked group.
    - Existing saves are automatically migrated from per-entity links to group-based links. If multiple entities in a group were linked to different targets, the most common target wins (ties broken alphabetically).
  Changes:
    - Improved receiver space validation to more reliably detect available rail space, especially on curved tracks and near junctions.
Version: 1.0.1
Date: 2026-03-21
  Bugfixes:
    - Fixed a bug where burner fuel state was not preserved during teleportation, causing trains to lose fuel. Now burner heat, remaining fuel, and currently burning item are correctly saved and restored.
  Changes:
    - Improved alerts to show more detailed information about teleportation failures.
Version: 1.0.0
Date: 2026-03-15
  Major Features:
    - Initial release.
    - Added Quantum Catapult Sender and Receiver train stop buildings.
    - Full train teleportation between any surfaces (including cross-planet).
    - Preserves all cargo, fluids, fuel, ammo, wagon filters, and passengers.
    - Preserves train schedule, mode, and group.
    - GUI for linking and unlinking senders and receivers.
    - Retry system for blocked receiver tracks.
    - Map alerts for failed teleportation attempts.
    - Teleport visual effects at departure and arrival.
    - Factoriopedia simulation entries for both buildings.