Increases costs of all end products by a configurable multiplier. This includes all buildings, modules, ammo, and optionally science packs.
Makes the game harder without increasing recipe complexity.
Compatibility
Should work with any mod, however balance may be a concern for certain items.
While i haven't playetesed a full game, its tweaked and verified to work well with:
- Base game
- Quality
- Space Age
- Krastorio 2
- Krastorio 2 Spaced Out
If you have suggestions for which items should or should not be considered expensive in other mods, do tell.