Increases costs of all end products by a configurable multiplier. This includes all buildings, modules, ammo, and optionally science packs. Makes the game harder without increasing recipe complexity.
Small changes concerning balance, gameplay, or graphics.
Counted when a user downloads a mod release for the first time. Before Nov 2021 it counted everytime a user clicked the mods download button.
Counted when a user downloads a mod for the first time. Has no data before Dec 2022