Precision Lignumis


Overhaul of the Lignumis planet: a third (Pyrolysis) science pack, a real rocket silo without the early-escape shortcut, and pyrolysis and fermentation chains.

Content
5 days ago
2.1
39
Factorio: Space Age Icon Space Age Mod
Transportation Logistics Circuit network
Owner:
RoboDrozd
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
0.3.0 (5 days ago)
Factorio version:
2.1
Downloaded by:
39 users

Precision Lignumis

Addon for the Lignumis planet (Space Age). Adds a third science pack, a wood and organic industry around it, and a reusable rocket silo that ships cargo to another planet. Everything is built from what Lignumis has: wood, peat, gold, stone, water, fish and rot.

Pyrolysis

  • The desiccation furnace turns wood or peat into biochar and pyrolysis oil.
  • Pyrolysis science pack: biochar, oil and a bioculture. Depending on the Lignumis setting it comes out hot and spoils into the normal pack after 90 seconds.
  • Treated lumber: lumber soaked in oil. Used in most late recipes. Also gives treated stone walls and a yellow belt recipe.

Fermentation

  • Rot from wood, peat and fish, or from existing rot much faster.
  • Sludge and rot convert into each other with water.
  • Biocultures are grown from a gold stromatolite seed and rot. They spoil in 5 minutes.
  • Fertilized tree seed: seed plus rot. Grows trees about 1.6 times faster and gives 1.6 times more wood, but spoils back into a normal seed after 15 minutes.
  • Bio-mash from sludge and biocultures. In a barrel it ferments into biofuel.
  • Burner offshore pump for water on Lignumis.
  • Sludge can replace oil in treated lumber and wooden LDS recipes. A sulfur-free explosives recipe uses it too.

Gear

  • Gold darts: slow hit targets by 40%. Cheaper variant with coke.
  • Precision module: tier 1 quality module. Researched with wood and steam packs. Also unlocks uncommon and rare quality.
  • Lignumobile can be built from local materials only.

Rocket silo

  • Precision rocket silo is a separate entity. The early-escape silo from Lignumis is untouched.
  • A loading terminal appears next to the silo. When it is full or reaches 1 ton, the silo launches by itself.
  • A rocket takes 50 rocket parts. A part needs treated lumber, gears, gold, wooden LDS, circuits and biofuel.
  • Cargo lands in a Precision Cargo Terminal on the target planet, which is an active provider chest and works with bots. If there is no terminal, the cargo spills on the ground at the landing point.
  • The target planet is taken from Any Planet Start, then from the Lignumis second planet setting, then Nauvis.
  • A small panel on the silo window shows the load and opens the terminal.

Other

  • Circuit connections on basic radar, wood lab, wood splitter and burner lamp.
  • Optional easy setting: stone walls available early.
  • Compatibility with Alloy Smelting, Wood Walls, Crushing Industry, Any Planet Start.
  • Languages: English, Russian.

Shootout to the The_LL, Talandar, cackling fiend, and their mods for expiration and some assets for use.