When a player is killed, the body may be abducted by the enemy and taken to somewhere else.
Features
- The abductor takes the body, is slowed down and goes away... if killed in the way, the corpse is dropped.
- If the corpse is not recovered in time, biters will feast over it, evolving a bit (0.5%).
- When a feast happen, nearby enemies are boosted with temporary speed bonus and launch an attack.
- If playing with "quality", nearby enemies are upgraded to the next tier