When a player is killed, the body may be abducted by the enemy and taken to somewhere else.
Mods introducing new content into the game.
Version: 0.2.3 Date: 2024-11-05 Bugfixes: - Fixed a reported crash
Version: 0.2.2 Date: 2024-11-05 Changes: - Player bodies now expires in 15 minutes - Reduced enemy evolution from eaten bodies to 0.5% - Reduced the buff speed of angered enemies - Feasted enemies buffed speed are now temporary - When playin with "quality", nests and biters near a consumed body are updgraded in quality - Added player death screams
Version: 0.2.1 Date: 2024-10-30 Bugfixes: - Fixed a reported crash
Version: 0.2.0 Date: 2024-10-19 Changes: - Ported to factorio 2.0 - Player bodies are consumed in 12 minutes - Bodies may be abducted even if passed some time after death
Version: 0.1.5 Date: 2024-06-29 Bugfixes: - Fixed a reported crash about with missing gui style
Version: 0.1.4 Date: 2024-06-17 Changes: - Shows a camera when a body is taken by the biter - The body carrier will be slowed down - The abductor enemy will try not to go in direction of the victim's base
Version: 0.1.3 Date: 2023-09-24 Bugfixes: - Fixed a reported crash when using Multiple Characters mod Changes: - Added remote interface for custom event on_corpse_feasted
Version: 0.1.2 Date: 2023-09-13 Bugfixes: - Fixed a reported crash when vehicle corpse mod is installed
Version: 0.1.1 Date: 2023-09-03 Changes: - Now any death by the biter force may result in body adbuction if there are biters near the corpse
Version: 0.1.0 Date: 2023-09-01 Info: - Initial release