When a player is killed, the body may be abducted by the enemy and taken to somewhere else.
Mods introducing new content into the game.
Version: 0.2.4
Date: 2025-03-10
Changes:
- Adds a player pin when the body is dropped
Version: 0.2.3
Date: 2024-11-05
Bugfixes:
- Fixed a reported crash
Version: 0.2.2
Date: 2024-11-05
Changes:
- Player bodies now expires in 15 minutes
- Reduced enemy evolution from eaten bodies to 0.5%
- Reduced the buff speed of angered enemies
- Feasted enemies buffed speed are now temporary
- When playin with "quality", nests and biters near a consumed body are updgraded in quality
- Added player death screams
Version: 0.2.1
Date: 2024-10-30
Bugfixes:
- Fixed a reported crash
Version: 0.2.0
Date: 2024-10-19
Changes:
- Ported to factorio 2.0
- Player bodies are consumed in 12 minutes
- Bodies may be abducted even if passed some time after death
Version: 0.1.5
Date: 2024-06-29
Bugfixes:
- Fixed a reported crash about with missing gui style
Version: 0.1.4
Date: 2024-06-17
Changes:
- Shows a camera when a body is taken by the biter
- The body carrier will be slowed down
- The abductor enemy will try not to go in direction of the victim's base
Version: 0.1.3
Date: 2023-09-24
Bugfixes:
- Fixed a reported crash when using Multiple Characters mod
Changes:
- Added remote interface for custom event on_corpse_feasted
Version: 0.1.2
Date: 2023-09-13
Bugfixes:
- Fixed a reported crash when vehicle corpse mod is installed
Version: 0.1.1
Date: 2023-09-03
Changes:
- Now any death by the biter force may result in body adbuction if there are biters near the corpse
Version: 0.1.0
Date: 2023-09-01
Info:
- Initial release