Player body abduction


When a player is killed, the body may be abducted by the enemy and taken to somewhere else.

Content
12 days ago
1.1 - 2.0
995
Enemies

Changelog

Version: 0.2.3
Date: 2024-11-05
  Bugfixes:
    - Fixed a reported crash
Version: 0.2.2
Date: 2024-11-05
  Changes:
    - Player bodies now expires in 15 minutes
    - Reduced enemy evolution from eaten bodies to 0.5%
    - Reduced the buff speed of angered enemies
    - Feasted enemies buffed speed are now temporary
    - When playin with "quality", nests and biters near a consumed body are updgraded in quality
    - Added player death screams
Version: 0.2.1
Date: 2024-10-30
  Bugfixes:
    - Fixed a reported crash
Version: 0.2.0
Date: 2024-10-19
  Changes:
    - Ported to factorio 2.0
    - Player bodies are consumed in 12 minutes
    - Bodies may be abducted even if passed some time after death
Version: 0.1.5
Date: 2024-06-29
  Bugfixes:
    - Fixed a reported crash about with missing gui style
Version: 0.1.4
Date: 2024-06-17
  Changes:
    - Shows a camera when a body is taken by the biter
    - The body carrier will be slowed down
    - The abductor enemy will try not to go in direction of the victim's base
Version: 0.1.3
Date: 2023-09-24
  Bugfixes:
    - Fixed a reported crash when using Multiple Characters mod
  Changes:
    - Added remote interface for custom event on_corpse_feasted
Version: 0.1.2
Date: 2023-09-13
  Bugfixes:
    - Fixed a reported crash when vehicle corpse mod is installed
Version: 0.1.1
Date: 2023-09-03
  Changes:
    - Now any death by the biter force may result in body adbuction if there are biters near the corpse
Version: 0.1.0
Date: 2023-09-01
  Info:
    - Initial release