Peaceful+ deprecated


No pollution. No military science. No biters. No health. No military tech or items. Comes with an algorithm that will apply these changes to any other mods you have installed

Content
4 years ago
0.17 - 1.0
15
Enemies
Owner:
notnotmelon
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
4 years ago
Latest Version:
1.2.13 (4 years ago)
Factorio version:
0.17 - 1.0
Downloaded by:
15 users

Removes every aspect of military from vanilla and modded

Why this mod instead of others?

https://mods.factorio.com/mod/TogglePeacefulMode
- Pollution and biters still exist. Does not remove military sciences

https://mods.factorio.com/mod/Super_Pinky_Man_NoMilitary
- Only works with vanilla

https://mods.factorio.com/mod/RemoveMilitaryTech
- Only works with vanilla

https://mods.factorio.com/mod/BitersBegoneUpdated
- Does not remove pollution or military sciences

If you want to see exactly what was removed, you can go to the file factorio-current.log
This file is located in the same directory as your mods folder

This mod can be applied to any existing save

Grenades are not disabled since they are great for killing Factorio's true enemy
Walls and gates are not disabled since they have a decorative aspect
Modded tanks and other vehicles will not be disabled, but all of their guns will be unusable
It is impossible to remove the ammo slots
Trees have their health set to 1 so that they can be oneshot with grenades
All other entities no longer have HP

> Check out my other mods! <