SPM No Military Science


Removes all technologies about dealing with aliens or costing military science packs for alienless runs. Can be applied to an ongoing game.

3 years ago
1.0 - 1.1
330
Owner:
SuperPinkyMan
Source:
N/A
Homepage:
https://mods.factorio.com/user/SuperPinkyMan
License:
MIT
Created:
5 years ago
Latest Version:
2.1.0 (3 years ago)
Factorio version:
1.0 - 1.1
Downloaded by:
330 users

Updated for Factorio 1.1 stable
Can be applied to an ongoing game.

Removes all technologies about dealing with aliens or costing military science packs (black science).
Adds 6 settings :
- Walls and gates makes it so that stone walls and gates technologies are not disabled
- Flamethrower makes it so that the flamethrower technology is not disabled and doesn't cost military science packs
- Grenades makes it so that the military 2 technology as well as the stronger explosives 1 & 2 technologies are not disabled and stronger explosives 2 doesn't cost military science packs
- Power Armor MK2 makes it so that the power armor mk2, fusion reactor and energy shield 1 & 2 technologies are not disabled and don't cost military science packs
- Nukes! makes it so that the rocketry and atomic bomb technologies are not disabled and don't cost military science packs
- Spidertron makes it so that the rocketry, fusion reactor and spidertron technologies are not disabled and don't cost military science packs