Choose how enemies behave planet by planet: normal, peaceful (they fight back only if attacked), or PASSIVE (they stand there and die without ever fighting back! Great if you just want them to get in the way.). Peaceful Nauvis with a hostile Gleba, a passive Gleba with everything else normal, or any mix, changeable at any time.
Small changes concerning balance, gameplay, or graphics.
Version: 0.9.1
Date: 2026-11-02
Features:
- Passive demolishers now keep patrolling by default. They never go after you or your buildings, but anything on
their route still gets crushed. Turn off "Passive demolishers patrol" to hold them still as before.
Version: 0.9.0
Date: 2026-11-02
Info:
- First release, for Factorio 2.1.
Features:
- Settings for how enemies behave on Nauvis, Gleba, Vulcanus and every other planet or surface, changeable at any time.
- Normal: attacks as usual.
- Peaceful: the game's peaceful mode on that planet alone. Enemies fight back only if attacked.
- Passive: enemies never fight back, and demolishers stay where they are. They just stand there and die.
- A list of planets and surfaces by name, for planets from other mods.
- Optional: nests still expand on peaceful and passive planets, following the map's expansion settings.