Start with burner labs, inserters and assemblers, slow belts, and limited access to fuel. Research electricity with a new science pack and better fuel refining methods up to renewable energy.

23 hours ago
0.18 - 1.1


Version: 3.1.8
Date: 2021.09.26
    - Fixed that crystal solar recipes were accidently removed
Version: 3.1.7
Date: 2021.09.01
    - Fixed a typo that caused a crash with HR graphics turned off
Version: 3.1.6
Date: 2021.09.01
    - New small iron / omnicium electric pole graphics (Also fixes hitbox issues)
    - Reduced the small omnicium electric pole wire distance to 8.5
    - Increased the small iron electric pole supply area radius to 3.5
    - Iron / omnicium small electric poles now require the previous one to craft
    - Fixed that coal in rock loot was not replaced with purified omnite anymore
    - Fixed that the Omnifurnace Mk 3 did not allow recipes with multiple ingredients
Version: 3.1.5
Date: 2021.08.14
    - Reduced the required omnite bricks for the burner mining drill from 4 to 1
    - Turned the omnium turbine into a burner generator
    - Boilers now require an omnium turbine instead of a burner omnitractor
    - Filter inserters now require a burner filter inserter instead of a fast inserter
    - Fixed that the belt required for a lab was not replaced with a basic belt
Version: 3.1.4
Date: 2021.07.26
    - Removed the automation sp requirement from gun turret and stone wall techs
    - Omnitor AB compat: added omnitors to Angels/Bobs buildings that have "moving parts"
    - New icon + animation for the omnium heat turbine
    - Fixed a crash with certain combinations of bobsmods
    - Fixed that the basic belt item had a normal belt icon with bob reskins
    - Fixed that bobs logistics belt speed settings didnt affect basic belts
Version: 3.1.3
Date: 2021.07.23
    - Made energy and red science pack recipes slightly cheaper
    - Fixed that bobs recipe changes on basic belts were overwritten
    - Fixed a crash when bobs burner electric generator setting was disabled
Version: 3.1.2
Date: 2021.07.22
    - Readded Krastorio2 compatibility
    - The energy science pack is now added to all technologies
    - Adjusted the energy and automation science pack recipes
    - Fixed that basic underground belts had the wrong length set
Version: 3.1.0
Date: 2021.07.21
    - Complete rewrite
    - Added a new science pack that is gated before automation science and leads you to electricity
    - Added basic belt / underground belt / splitter (7.5 speed)
    - Complete tech tree overhaul
    - Crystal Solar panel recipe overhaul
    - Omnimatter crystal is an optional dependency now
Version: 2.1.10
Date: 2021.06.20
    - Added pollution values for all buildings
Version: 2.1.9
Date: 2021.06.03
    - Fixed technology loops being created with certain mods that add startup techs
Version: 2.1.8
Date: 2021.02.11
    - Removed the ingredient_count from the omnitor-assembling machine
Version: 2.1.7
Date: 2021.01.21
    - Fixed that logistics was not removed as a prerequsite from techs added after data.lua
Version: 2.1.6
Date: 2021.01.08
    - Removed a duplicate tech prereq on the logistics science pack tech with Krastorio2
Version: 2.1.5
Date: 2021.01.03
    - Small omnicium & iron electric poles require 2 copper wires
    - You get 2 omnicium / iron electric poles per craft now (lib bugfix)
    - Replaced coal in rock loot with omnified fuel
    - Increased the omni tablet output from 1 to 2 per omnite brick
    - Move logistics behind anbaricity with bobs belt overhaul (early basic belts)
    - Reworked compatibility with bobs burner phase
    - Fixed that the burner filter inserter was in the wrong subgroup with boblogistics
Version: 2.1.4
Date: 2020.12.27
    - Fixed that certain loader recipes were unlockable
    - Fixed that the basic splitter and underground tech was not localised porperly
    - Fixed a green science deadlock with angels industries component mode
    - Fixed inserter recipe compatibility with PyCoalTBaA
Version: 2.1.3
Date: 2020.12.23
    - Buffed all omnified fuel values by 20% (T1 at 150% now (130% before), decreasing 5% per tier)
    - Fuel values of fuels that cant be used are now being nilled
    - Fixed that the burner omnifurnace mk1 did not accept (crushed-) omnite as fuel
Version: 2.1.2
Date: 2020.12.16
    - Fixed that inserters required the wrong kind of circuit with bobs (logi sp deadlocked)
Version: 2.1.1
Date: 2020.12.14
    - Added Krastorio 2 support
    - Switch omnitor assemling machine´s crafting category from basic-crafting to crafting
    - Early game burner entities now accept omnified fuels aswell
    - Removed burner inserter mk2 and burner filter inserter mk2
    - High tier omnium-power techs that have no unlocks are now hidden
    - Omnitors are no longer required for T1+ assemblers
    - Radars, centrifuges, steam turbines, artillery, gun- and laser turrets now require omnitors
    - Fixed that fuel with category = "vehicle-fuel" were not omnified
    - Fixed that the fuel_category on entities with "fuel_categories" was not properly set
    - Fixed that the burner inserter mk1 item had no burner + lvl icon and "mk1" localisation
    - Fixed recipe & item order for burner inserters,assembler and lab being broken
    - Miniloader compat: fixed that the first miniloader tech didnt require logistic science packs
Version: 2.1.0
Date: 2020.11.26
    - Updated for Factorio version 1.1.0
Version: 2.0.4
Date: 2020.10.04
    - Properly hide logistics tech that has no unlocks
    - Fixed Fuel Refining tier 3 having hidden prereqs in some cases
Version: 2.0.3
Date: 2020.09.01
    - Fixed a crash with Deadlocks integrations mod
Version: 2.0.2
Date: 2020.08.31
    - Added heretical scripts to allow Pyanodons to work with this...even without the AB patch mod
      Confirmed to work up to green science... be warned, burner phase lasts a log while
    - Renamed technology "basic-omnium-power" to "omnitech-basic-omnium-power"
    - Renamed technology "anbaricity" to "omnitech-anbaricity"
    - Renamed technology "simple-automation" to "omnitech-simple-automation"
    - Renamed technology "anbaric-lab" to "omnitech-anbaric-lab"
    - Renamed technology "anbaric-mining" to "omnitech-anbaric-mining"
    - Renamed technology "burner-filter-1" to "omnitech-burner-filter-1"
    - Renamed technology "burner-filter-2" to "omnitech-burner-filter-2"
    - Renamed technology "anbaric-inserter" to "omnitech-anbaric-inserter"
    - Renamed technology "steam-power" to "omnitech-steam-power"
    - Renamed technology "belt-logistics" to "omnitech-belt-logistics"
    - Renamed technology "basic-belt-logistics" to "omnitech-basic-belt-logistics"
    - Renamed technology "splitter-logistics" to "omnitech-splitter-logistics"
    - Renamed technology "basic-splitter-logistics" to "omnitech-basic-splitter-logistics"
    - Renamed technology "underground-logistics" to "omnitech-underground-logistics"
    - Renamed technology "basic-underground-logistics" to "omnitech-basic-underground-logistics"
    - Added some heretical scripts to allow Pyanodons to work with this mod...
      Not recommended, confirmed to work up to green science... be warned, burner phase lasts long
Version: 2.0.1
Date: 2020.08.24
    - Fixed omnium-power techs not using science packs with omnimatter science
    - Fixed omnium-power techs not beeing affected by omnimatter science omni multiplier
    - Fixed crystal solar panels not having a placable result since 2.0.0
Version: 2.0.0
Date: 2020.08.22
    - Updated for Factorio version 1.0.0
    - Added recipes to upgrade max size crystal solar panels to the next tier
    - Rebalanced crystal solar panel recipes
    - Added the required crystallonics tech as prereq for each new tier of crystal solar panels
    - Made the Omnifurnace mk2 and mk3 recipe slightly cheaper
Version: 1.18.11
Date: 2020.08.07
    - Made the omnifurnace mk 3 electric
    - Moved fuel related functions into omnilib
    - Fixed multiple locale, subgroup and recipe order issues
Version: 1.18.10
Date: 2020.07.14
    - Added Upgrade Planner support
    - Purified Omnite now unlocks with its own Tech (Red sp only) after anbaricity
    - Burner Inserter Mk 2 unlock with their own Tech aswell
    - Moved Metallurgy and Burner Inserters Mk2 behind anbaricity
    - Omnified Fuel refining 1 now requires logistic science packs
Version: 1.18.8
Date: 2020.07.02
    - Updated to work with Bob´s internal name changes
    - QoL: moved all techs that unlock entities which require electricity behind abaricity
    - Fixed power poles making assembler sounds
    - Fixed that automation no longer had any prerequisites
Version: 1.18.7
Date: 2020.06.19
    - Updated to omnilib 3.18.12
Version: 1.18.6
Date: 2020.06.09
    - Added Miniloader support
    - Added an item subgroup for each tier of omnified fuel
    - Omnifurnace 2 now accepts chemical fuels
    - Fixed that certain Omnified Fuels were not craftable
    - Fixed bob placement of solar-road had an offset error, causing wire placements to fail
    - Fix a crash when placing tiles with construction robots
    - Fixed cyclic tech error with angelsindustries
    - Fixed issue with vanilla lab being locked behind an inaccessible tech
Version: 1.18.5
Date: 2020.05.01
    - Fixed burner inserter beeing in the wrong item subgroup in some cases
    - Fixed Changelog formatting
Version: 1.18.4
Date: 2020.04.26
    - Added Burner inserter Mk2 and burner filter-inserter Mk2 that accept Omnified Fuel
    - Added tech description for Omnified Fuel 1-5
    - Moved Omnium-power behind steam-power research
    - Changed Omnitor stack size from 50 to 100
Version: 1.18.3
Date: 2020.04.17
    - Change the Subgroup Icon to the Thumbnail
    - Increase the crafting time of Purified Omnite to 2s
Version: 1.18.2
Date: 2020.04.19
    - Reorganised Item-Subgroups
    - Steel Furnaces accept Omnified Fuel
    - Disabled Bob´s burner generator
    - Buff Omnitor Assembler speed when playing without Bob´s assembly
    - Lower Omnitor Omnicium cost
    - Fixed Omni Furnaces not beeing fast replacable
    - Fixed Furnaces having 7 Output slots in some cases
    - Fixed logistics Tech having hidden prerequisites in some cases
Version: 1.18.1
Date: 2020.04.17
    - Fixed logistics tech dead end. Might have some empty techs left in some cases.
    - Fixed crashes if Bob's assembers are on without steam machines
Version: 1.18.0
Date: 2020.04.13
    - First public release
    - Added Crystal Solar Panels (Max Size & Tier configurable)
    - Added Solar Road (Tiles that produce & distribute energy)
    - Added Omnified Fuel, Omnified Fuel has a boosted Fuel value. 
      All available Fuels have to be Omnified before they can be used
    - Lowered the crafting Speed of the Omnitor Assembling Machine
    - Added 2 new Omnifurnace Tiers
    - Starter Burner Entities only accept (crushed-) Omnite as fuel
    - Overhauled the early game Tech Tree
    - Added Support for Bob´s Burnerphase
    - Fixed / Added missing localisations
Version: 0.2.2
Date: 2020.02.24
    - Disabled heat barreling