Add more module slots to anything that can currently accept them, and sometimes, some that dont.
When reporting bugs, please give as much detail as possible, and include screenshots, or logs, of any error messages that appear.
Alternatively, please ping me on Discord: EnigmaticAussie#9641
OR lodge an issue on the mods github page.
Removing serpent of machine?
posted by
Honktown
9 days ago
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General |
1
last message by
EnigmaticAussie
8 days ago
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Update 2.0
posted by
cjmarsh23
a month ago
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General |
4
last message by
EnigmaticAussie
a month ago
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Any way to disable the min speed?
posted by
pixelcort
1 year, 4 days ago
|
General |
3
last message by
pixelcort
1 year, 3 days ago
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Failure to load due to sprite size discrepancy
posted by
PParrot
4 years ago
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Bugs |
2
last message by
EnigmaticAussie
4 years ago
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Labs and electric drills missing bonus slots
posted by
Honktown
4 years ago
|
Bugs |
8
last message by
Honktown
4 years ago
|
Module-1's
posted by
Bear67
4 years ago
|
Bugs |
2
last message by
Bear67
4 years ago
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This mod has issues with Deep Mines
posted by
JamesFire
5 years ago
|
General |
5
last message by
EnigmaticAussie
5 years ago
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Error with 0.0.9
posted by
Bear67
5 years ago
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Bugs |
2
last message by
EnigmaticAussie
5 years ago
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.17 gives error for machines with no allowed effects
posted by
Honktown
5 years ago
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Bugs |
3
last message by
EnigmaticAussie
5 years ago
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Idea
posted by
TatsuZZMage
5 years ago
|
General |
2
last message by
EnigmaticAussie
5 years ago
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problem with ultimate belts
posted by
triktor
5 years ago
|
Bugs |
1
last message by
EnigmaticAussie
5 years ago
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Two questions
posted by
triktor
5 years ago
|
General |
2
last message by
triktor
5 years ago
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wont work with bob's entities
posted by
triktor
5 years ago
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General |
2
last message by
EnigmaticAussie
5 years ago
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