Small changes concerning balance, gameplay, or graphics.
Version: 1.0.6 Date: 2025-03-15 Features: - New map gen preset for large island play. Changes: - Reduced the amount of items given for military start. - Make Ultra Marathon default 1.45 up from 1.25. Keeping it under the 1.5 threshold but upping a bit.
Version: 1.0.5 Date: 2025-02-28 Updates: - Updated the vacuum-tube-electronics tech to electronics for CargoShips compatibility. Changes: - Make it so Dectorio's coal gravel turn back into raw coal instead of regular coal. Marathon: - Added boats and cargo ships from CargoShips. - Added geothermal plants (and potentially others) - Added rails and elevated rails Bugfix: - Stop failing when subgroup cannot be determined - Affects YAFC but unsure of consequences.
Version: 1.0.4 Date: 2025-02-02 Changes: - Make landfill and other related items enter marathon mode even if Dectorio isn't installed.
Version: 1.0.3 Date: 2025-02-01 Changes: - Unlock tar and coal gas canister filling if robo-start is enabled.
Version: 1.0.2 Date: 2025-01-31 Changes: - It would help if I actually made the change for the landfill...
Version: 1.0.1 Date: 2025-01-31 Changes: - Added the landscaping-earthworks subgroup to Marathon mode. It somehow slipped through! - Also attempting to disable the py compatibility current built into the SpaceModFeorasFork mod.
Version: 1.0.0 Date: 2025-01-30 Changes: - Update to Factorio 2.0! - Removed dependency on stlib in favor of similar Py utilities - Changed from SpaceMod to SpaceModFeorasFork since SpaceMod was not updated for 2.0 - Changed from Nanobots to Nanobots2 since it is a new mod for 2.0 - Made it so MOX reactor conversion recipes don't sink buildings. Notes: - I still need to update the Feoras new recipes to absurdity - will do that later.
Version: 0.7.0 Date: 2024-05-07 Features: - Add in PyBlock compatibility settings. - Add in an ingredient blocklist for blocking game breaking ingredients from marathon multiplication
Version: 0.6.0 Date: 2024-05-04 Changes: - Allow for arbitrary setting of marathon multipliers. Bugfixes: - Update the Command Center recipe to only require a single mk2 power armor. - Remove all armors from the marathon recipe multiplications.
Version: 0.5.0 Date: 2023-12-08 Changes: - Add recipe descriptions to indicate marathon and ultra marathon multi application.
Version: 0.4.0 Date: 2023-12-05 Changes: - Tone down the marathon multipliers... Even I can admit when I've gone too far. Bugfixes: - Reapply the PyHM crafting speed increase.
Version: 0.3.0 Date: 2023-12-03 Features: - Added marathon, marathon plus, tech marathon, and ultra marathon modes to allow for more options for the discerning masochist. - Added settings to give some basic robots and military items at start of game. - Added some Dectorio compatibility which makes the lawn mower only cost auto science. Changes: - Made most settings false by default.
Version: 0.2.0 Date: 2023-11-06 Changes: - Incorportated nexelit-titanium-kevlar-aramid-tritium-unobtanium superpolymer nanowoven biocomposite smart self-healing quantum N-dimensional hyperfabric when using Hard Mode.