Hazardous Materials

by gz-mods

Unified hazardous-materials system for the GZ ecosystem: industrial chemistry and gases, hydrogen energy, corrosive/molten fluid containment and pipe families, underground tanks, and non-stacking poison/toxic protective equipment.

Content
5 hours ago
2.0
0
Combat Armor Mining Fluids
Owner:
gz-mods
Source:
https://dsc.gg/gizmod
Homepage:
N/A
License:
Gizmod Self Replicating License
Created:
15 hours ago
Latest Version:
0.1.10 (5 hours ago)
Factorio version:
2.0
Downloaded by:
0 users

Hazardous Materials consolidates GZ Chemistry, Pipeworks, and Hazmat into one industrial hazard system focused on dangerous fluids, chemical processing, containment, and player protection.

The mod adds a unified set of chemistry recipes and processing chains alongside special handling rules for hazardous fluids. Certain chemicals may require appropriate pipe materials or containment, and mishandling them can damage or destroy ordinary infrastructure. Protective equipment such as gas masks, respirators, and hazmat gear helps players survive exposure to toxic or corrosive environments.

Hazardous Materials is designed to sit underneath other GZ mods as the shared chemistry and safety layer. GZ Chitin, Ecology, Terra, and other systems can use its fluids, recipes, pipe classifications, and resistance mechanics.

The goal is to make industrial chemistry feel more physical and consequential without turning it into constant micromanagement: dangerous materials should require the right infrastructure, hazardous environments should reward preparation, and chemical production should connect naturally into the rest of the GZ ecosystem.