Grand Unified Factorio Theory


Unified equipment grids, smarter ore spawning, better integration of mods, and much more. Make rare ores actually rare. Make belt tiers beyond 2 meaningful. Put equipment from any (supported) mod into any (supported) armor or vehicle, or even just allow player equipment in vehicles. Remove barrel logistics entirely. Plus many more things I can't fit in this summary. And every gameplay-altering effect can be toggled in settings.

1 year, 11 months ago
1.1
811

Crash with latest cargo ship

posted by Hyakko 1 year, 4 months ago
Bugs
1
last message by elwooha6 1 year, 3 months ago

Crash with latest bob's

posted by Sgamez 1 year, 11 months ago
Bugs
3
last message by Sgamez 1 year, 11 months ago

Error when placing natural gas rig

posted by Quintuple5 2 years ago
Bugs
2
last message by Quintuple5 2 years ago

Issue with some mod combinations

posted by NiceSieve 2 years ago
Bugs
7
last message by NiceSieve 2 years ago

Setting doesn’t work

posted by Mecejide 3 years ago
Bugs
3
last message by powercrystals 3 years ago