Only mods enabled are base and gore.
Failed to load mods: The given sprite rectangle (left_top=2180x0, right_bottom=2616x252) is outside the actual sprite size (left_top=0x0, right_bottom=2556x1008).
See the log file for more information.: __gore__/graphics/red-corpse/worm-decay-02.png
Logfile excluding irrelevant stuff at top:
0.608 Checksum for core: 439724048
0.608 Checksum of base: 4059361656
0.608 Checksum of gore: 2772812021
0.727 Prototype list checksum: 45208505
0.735 Loading sounds...
0.858 Info PlayerData.cpp:68: Local player-data.json unavailable
0.858 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1738461260
0.860 Post-data load graphics options: [Light occlusion: no]
1.002 Crop bitmaps.
1.004 Parallel sprite loader initialized (threads: 24, bitmaps: 1)
1.044 Error ParallelSpriteLoader.cpp:65: Parallel sprite loading failed, falling back to normal sprite loading. The given sprite rectangle (left_top=2180x0, right_bottom=2616x252) is outside the actual sprite size (left_top=0x0, right_bottom=2556x1008).
See the log file for more information.: __gore__/graphics/red-corpse/worm-decay-02.png
RAM: 64222 MB
1.073 Error AtlasBuilder.cpp:1266: The given sprite rectangle (left_top=2180x0, right_bottom=2616x252) is outside the actual sprite size (left_top=0x0, right_bottom=2556x1008).
See the log file for more information.: __gore__/graphics/red-corpse/worm-decay-02.png; mods: gore
Prototypes using the sprite:
data.raw["corpse"]["small-worm-corpse"]
data.raw["corpse"]["small-worm-corpse-burrowed"]
data.raw["corpse"]["medium-worm-corpse"]
data.raw["corpse"]["medium-worm-corpse-burrowed"]
data.raw["corpse"]["big-worm-corpse"]
data.raw["corpse"]["big-worm-corpse-burrowed"]
data.raw["corpse"]["behemoth-worm-corpse"]
data.raw["corpse"]["behemoth-worm-corpse-burrowed"]
1.119 Initial atlas bitmap size is 16384
1.119 Created an atlas bitmap (size 2048x864) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.119 Loading 3D bitmaps.
1.124 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.145 Sprites loaded
1.151 Generated mipmaps (5) for atlas [0] of size 2048x864
1.152 Custom mipmaps uploaded (116)
1.186 Video memory usage: 8.99 MB (Atlases: 8.99 MB, Textures: 0.00 MB)
1.212 Factorio initialised