Adds three new Gleba techs, small Gleba related tweaks, and a plethora of recipes to the biochamber.
Includes:
- Turning jellynuts into calcite
- Napalm, a 200% damage flamethrower ammo
- Scrap leaching for a lot of extra holmium solution
- Module slots in agricultural towers, and beacons working on them
- Directly smelting bacteria without needing to let it spoil
And new biochamber recipes:
- All inserters
- Agricultural tower
- Landfill and all soils, soils can also be crafted outside of Gleba
- Solid fuel
- Lubricant
- Ice melting
- Coal synthesis
- Tungsten carbide
- Handheld flamethrower ammo
Plus several changes that can all be turned off if desired, such as fish breeding using spoilage, fish barreling for non spoiling transport, items recycling into their spoil result, and biolabs using nutrients.
Don't wait, don't delay, make your Gleba more rewarding TODAY!