Freeze water into ice. Enclose items in ice to slow spoiling. Store spoilables in a refrigerator to stop spoiling completely. Fridges draw power based on ambient temperature. Also adds cooled wagons.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
More than just chests.
Temperature <= 50K Can't place at Nauvis(288K), Gleba(296K)... Placeable only at Arrakis (18K), Maraxsis(18K), Trench(18K). Bug?
Some other mod is overriding temperature. They are using Kelvin, whereas I am using Celsius for better human-readability.
yeah, mod "Surfaces-Have-Temperature"...
So... You add own temperature to planet. So maybe use mod "Surfaces-Have-Temperature" as ready-made solution?
Version 1.1.0 now allows to disable temperature logic in settings as a workaround.
Thanks!