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Logistics Logistic network Circuit network Power

Changelog

Version: 0.0.8
Date: 09. 06. 2023
  Changes:
    - Entity names changed amd migration script added to update existing entities to match new name
    - Logistics flooring now carries the Red/Green circuit network
    - Construction Node area doubled
Version: 0.0.7
Date: 04. 06. 2023
  Bug Fixes:
    - Flooring Tiles fixed to be compatible with Space Exploration
Version: 0.0.6
Date: 08. 05. 2023
  Bug Fixes:
    - Components of the flooring that made them do their thing could be deconstructed removing their functionality while the tile itself would remain
    - Added missing icons for the flooring tiles in the power display
Version: 0.0.5
Date: 06. 05. 2023
  Info:
    - Update changelog formatting to meet the in-game standard
  Major Features:
    - Added Network Flooring Tile that will spread the logistics network 1 tile at a time
      Useful for spreading your logistics network with your rails and leaving space for separate networks in-between.
      Very useful when used in tandem with Nodes for a rail city block network with bot logistics to unload/load trains
    - Added three types of nodes, which are simpler, smaller, roboports with their own specific functions
      Network Node: Has a small area of logistics zone, useful in city blocks separated from the main network but cannot house bots.
      Construct Node: Has a medium area of construction, useful when spread with the Network flooring as it will connect to the main network for building.
      Bot Node: Has no logistics or construction zones, only houses bots.
  Graphics:
    - Added more flooring styles
    - Temporary graphics in place for existing Nodes
  Features:
    - The Flooring Styles in the mod settings now has Optimizations
    - Added some missing descriptions
Version: 0.0.4
Date: 03. 05. 2023
  Info:
    - Added changelog file
  Graphics:
    - Updated low res textures for the border
    - Changed the tile colours to reflect the tiles themselves (map view)
  Optimizations:
    - Removed Power Tap entity as it is no longer needed
    - Made the hidden entities not draw in the map view (existing tiles will need to be replaced)
Version: 0.0.3
Date: 01. 05. 2023
  Ease of use:
    - All flooring tiles now connect to all vanila power poles, this will allow flooring sections to be chained together when not physically touching and will connect the circuit network from flooring to power poles.
Version: 0.0.2
Date: 29. 04. 2023
  Balancing:
    - Updated Technology tree for balancing:
      Powered flooring and the circuit flooring is now available to research after you research Automation 3
      Solar Powered flooring is now unlocked after researching Space science
Version: 0.0.1
Date: 28. 04. 2023
  Major Features:
    - Solar floor panelling that produce 10kw per tile and provide power to entities on top of it (slightly imbalanced as will still produce power with an entity on top)
    - Standard Powered Flooring that will share power between tiles and power entities on top of itself
    - Circuit Powered Flooring that will do the same as the Standard with the added benefit or being connected to both Green and red circuits (access and provided by the Powered Floor Tap)