Factorissimo 3


Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside! Now updated for space age!

Content
21 days ago
1.1 - 2.0
105K
Logistics

i Spidertron Logistics

3 years ago

just saw the update with spidertrons...

got me thinking if we cant use trains how about the spidertron logistics mod? dang i have to test this when i am home :D

3 years ago

ok they work inside but they dont see the chest on other surfaces :(

as u did got the circuit network to work do you think there is a hope to get logistic networks to work aswell?

3 years ago
  1. Have you tried this mod? https://mods.factorio.com/mod/SpidertronPatrols
    It might work a bit better than spidertron logistics

  2. Not possible. Logistics bots fly in a straight line from their location to their destination, they don't pathfind, especially not across surfaces, and even if they did pathfind there'd surely be no way to add custom routes using mods. You'll need a separate logistics network inside every factory building.

3 years ago
  1. not yet but good idea :)
  2. i meant for the spidertron network
3 years ago

got [C]: in function 'for iterator'
factorissimo-2-notnotmelon/script/travel.lua:88: in function <factorissimo-2-notnotmelon/script/travel.lua:87>

when i tryed to put a waypoint on the door to the factory.

and i could´n set a waypoint inside while the spidertron was outside

3 years ago

got [C]: in function 'for iterator'
factorissimo-2-notnotmelon/script/travel.lua:88: in function <factorissimo-2-notnotmelon/script/travel.lua:87>

when i tryed to use a waypoint on the door to the factory.

and i could´n set a waypoint inside while the spidertron was outside

3 years ago

got it to wok once but than it deleted all the waipoint from outside and when trying to get out itcrashed again :/ i think it wont work without a lot of scripting so no real point in doing it :(
sadly no self replicating Factorissimo BP´s

3 years ago

Spidertron Patrols wasn’t written with cross-surface schedules in mind, so I’m not surprised that it doesn’t work (though the factorissimo crashing isn’t great!).

I’m currently working on some big improvements to Spidertron Patrols, and I’ll try and consider multi-surface schedules as I do it. Might not release for a couple of months though :)