Factorio Assistant is an optional companion mod for Factorio 2.0. It adds structured telemetry and a small remote interface for the Factorio Assistant Home Assistant add-on.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.1
Date: 16. 08. 2026
Changes:
- Remove the AAI programmable-vehicle control services pending permission to distribute an integrated or modified AAI implementation.
- Retain read-only AAI vehicle summary telemetry.
Version: 0.3.0
Date: 15. 08. 2026
Major Features:
- Expose dedicated Home Assistant services for AAI vehicle follow, drive, and mining actions.
- Add the ingress Logistics and vehicle controls, including the AAI fleet summary, LTN controls, and tracked resource depletion display.
Features:
- Add and expose LTN support with summary and control services for clearing surface connections, fuel exclusions, temporary stops, delivery reassignment, and train snapshots.
- Export tracked Resource Monitor sites through a separate, low-frequency resource_monitor_snapshot stream for UI use.
Minor Features:
- Surface estimated depletion for tracked resource sites in the ingress resources view and related snapshots.
Modding:
- Cache the generated prototype catalog and rebuild it only when the active mod set changes.
Version: 0.2.5
Date: 15. 08. 2026
Features:
- Maintain structured telemetry events for native Home Assistant event-bus delivery.
Version: 0.2.4
Date: 15. 08. 2026
Features:
- Publish the required Factorio Assistant mod independently from the Home Assistant add-on.
Version: 0.2.3
Date: 15. 08. 2026
Features:
- Include player armor details in structured world and player telemetry.
- Add English item and entity translations for Angel's ores, including Bobmonium (angels-ore6).
Version: 0.2.2
Date: 15. 08. 2026
Features:
- Pass the available player into resource translation requests and retries.
- Resolve stale resource IDs through the generated Factorio catalog in telemetry consumers.
- Package the bundled mod as factorio_assistant_0.2.2.zip.
Version: 0.1.11
Date: 15. 08. 2026
Features:
- Export only pinned, active DQOL Resource Monitor sites in world snapshots.
- Publish one Home Assistant sensor per pinned site under a surface-specific Factorio Resource Monitor: <Surface Name> device.
Version: 0.1.10
Date: 15. 08. 2026
Features:
- Import signals from both red and green Sender input networks and identify their contributing networks in Home Assistant attributes.
- Add retained red and green Signal A through Signal D number controls per Sender.
Version: 0.1.9
Date: 15. 08. 2026
Features:
- Add Home Assistant controls for the day/night cycle and forced daylight.
Version: 0.1.8
Date: 15. 08. 2026
Features:
- Name Home Assistant devices Factorio Assistant Sender: <description>.
- Remove the misleading signals unit of measurement from signal sensors.
Version: 0.1.7
Date: 15. 08. 2026
Features:
- Change the Sender prototype from a constant combinator to an arithmetic combinator so it exposes circuit-network input connectors.
- Read the configured red and green input connectors while preserving the telemetry and Home Assistant contracts.
- Rename the player-facing device to Factorio Assistant Sender.
Version: 0.1.6
Date: 15. 08. 2026
Features:
- Use the native combinator description as the Home Assistant device name.
- Fall back to the entity name tag when no description is set.
- Log rate-limited circuit connector read failures for live troubleshooting.
Version: 0.1.5
Date: 15. 08. 2026
Bugfixes:
- Read combinator signals with get_signals and the valid combinator_output_red and combinator_output_green connector IDs.
- Remove the obsolete two-argument get_circuit_network call that silently produced empty signal snapshots on Factorio 2.0.77.
- Remove custom entity GUI handlers so the native constant-combinator property window remains entirely under Factorio's control.
Version: 0.1.4
Date: 15. 08. 2026
Bugfixes:
- Fix the combinator telemetry crash caused by reader_snapshot calling position_data before the local helper was declared.
Version: 0.1.3
Date: 15. 08. 2026
Features:
- Tint only the cloned combinator's main render sprite blue while preserving the base activity LEDs, shadows, and circuit connection data.
Version: 0.1.2
Date: 15. 08. 2026
Bugfixes:
- Remove unsupported icon_tint fields from the cloned entity and item prototypes.
- Add explicit localized descriptions for the combinator entity and item.
- Keep the 0.1.1 circuit-network API correction and combinator telemetry safety switch.
Version: 0.1.1
Date: 15. 08. 2026
Features:
- Attempt to fix the Factorio Assistant Combinator crash by calling the Factorio 2.0 circuit-network API with the shared combinator_output connector and the red or green wire type as separate arguments.
- Add a per-save combinator telemetry safety switch, disabled by default while compatibility is validated.
- Add per-save controls for scan interval, wire selection, signal limits, event telemetry, world snapshots, and inventory details.
- Add defensive limits around combinator signal snapshots and retained protected circuit-network reads.
Version: 0.1.0
Date: 15. 08. 2026
Major Features:
- Add structured player, world, research, and factory telemetry.
- Add player join, leave, death, surface-change, and enemy-attack events.
- Add the Factorio Assistant Combinator for circuit-network signal reading.
- Add validated remote-interface commands for the Home Assistant bridge.
- Add optional support for toggling pollution and enemy evolution at runtime.