Extended Vanilla: Refining


An overhaul to Factorio's ore processing while maintaining its style and simplicity. Works with quality ores. Now compatible and balanced around Space Age, AAI and Krastorio 2. (Inspired from Minecraft's Mekanism mod.)

Content
2 months ago
1.0 - 2.0
14.9K
Mining Manufacturing Power

g Tweaks/License Permissions

6 months ago
(updated 6 months ago)

Hello - first off, love the mod; really enjoy the optional production chains for extra yield. Saved me in a resource pinch in my most recent run.

However, I noticed that the iron and copper production chains don't ultimately lead to their respective molten versions, nor does it include the foundry for Space Age (if installed).

Not asking for this to change; rather, I made a mod in my local that does this for me. I wanted to double check if I am understanding the license correctly; that is, given that I did not touch or modify your existing mod, and rather created a new one that depends on EV Refining, but makes it's own separate changes, would it be okay for me to publish it on the mod portal?

No worries if not, just wanted to check.

6 months ago
(updated 6 months ago)

It includes that in the alternative enriching processing if you look closely. Despite final yelds are obviously less than a full quintuplication chain with the proper productivity modules.

On the licence issue, to me it is fine if you use my content as long as it remains on your computer.
On the other hand, if you're planning on changing some mechanics or anything of my mods (different balancement, changes in the recipe chains and things like those) to me you're free to do so, as long as you use my mods' assets from my mod and base your mod on mine with a non-optional dependence.

It's like with remixes on songs: you do the changes you like and share them, and I take the credit I deserve.

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