Extended Vanilla: Modular Logistics & Robotics


This mod introduces a fully customizable system of logistic items (belts, roboports, etc.) that you can adapt to your playstyle, world progression and modpack. You can change radious of the bot-related structures and recipes ingredients, amounts, results and stats of the belts. Unlock new and better logistics solutions as you explore Space Age, and adapt them to your needs.

Content
a month ago
2.0
4.25K
Transportation Logistics Trains Logistic network

g recipe.lua typo

a month ago

Hi, the Hyper Belt recipe seems to be incorrectly checking the "hyper-belt-ingredient-4-amount" startup setting instead of "hyper-belt-result-amount" for the recipe output amount inside of recipe.lua, meaning each craft is crafting 120 belts by default. Correcting the typo makes things start working as normal again on my machine, but I don't know if just swapping those variables out may have unintended side-effects or not. Thanks for making your mods, I'm greatly enjoying how customizable each of them are!

a month ago

Well mate guess you got it right.
I'm updating a fix.
Thank you. :D
_77

a month ago

No worries! It's only been a week after release of the DLC, small stuff like that slips through the cracks pretty easily.

a month ago

For real.

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