Extra Storage Tanks: Steel Storage Tank


Adds a 7x3 storage tank with high capacity to the game. A Factorio 2.0 port of the mod "Extra Storage Tank" by Anicha.

Content
8 months ago
2.0
2.27K
Fluids Storage

i more liquid inputs\outputs [REOPENED]

9 months ago

Hello, it's me again. Can you add 2 more inputs/outputs for connecting pipes, now the tank has only 2 inputs/outputs for liquid, which may not always be convenient. Sometimes it is necessary to connect the tank to the pipeline and continue the pipe in the same direction from which it came. I do not know how to express my thought more precisely, since, unfortunately, there is no way to post pictures here, and I do not know if it is allowed to post links to pictures here. The inputs/outputs of the tank have the shape of ┘ (corner), if you change it to Ʇ, you will implement what I would like to ask you about. I do not insist if this breaks your idea, but it will add convenience to your mod in some situations. Also, if you decide to fulfill my request, I do not require its immediate implementation ... I understand perfectly well that there is not always time for everything. Thank you!

9 months ago

While I was writing and editing this text, I got the idea that someone might already be using this mod and have set up a pipe so that if you suddenly add 2 more liquid inputs/outputs, it could break their current pipe system... but I don't think it's necessary to add another liquid storage. Although Factoro is a game about how to solve problems with pipes and factories and transport belts. Underground transport belts often create problems for me because I don't always notice that I accidentally switched them the wrong way.

9 months ago

Hello again Mr. Evil! :-) Yeah, it's true, the storage tank really doesn't have the most convenient kind of pipe connections. I have already thought about adding another variant, just like I did with the Tiny Storage Tank, but I'm still not sure what kind of addition would work out best overall, and I really want it to be just one, of the neat variety. Perhaps the greater problem is that I am not at all sure I can adapt the existing assets to create decent graphics for it. In any case, the idea is currently on the back-burner, because I don't feel I have the time and energy for it and it's not quite important enough to me, at least not right now.

Anyway, thank you for your thoughts! I may get back to this at some point.

9 months ago

Thanks for the reply! I'll wait for the updates.

9 months ago

You're welcome.

9 months ago

To tack onto this, I would be pretty happy if the storage tank supported being able to be horiztonally/vertically flipped as that would add a little bit of flexibility with the pipe connections.

9 months ago

Hey, Nawj, thanks for the input, I will take that into consideration. It seems unlikely I will create it, though, because its too difficult.

8 months ago

Hello!
I came to write a request to make either additional inputs/outputs, or the ability to change the position of the input/output in opposite directions, for example, left-right.
And there is already a topic.
Well, I add my vote for changes, if that is what is meant :)

8 months ago

If we at least make changes so that the input/output can be turned in the opposite direction, then it seems that the graphics do not need to be redone? Or it does, but not significantly.

8 months ago
(updated 8 months ago)

Or here's another suggestion.
You can do it like in the picture, if you remove the end of the pipe (which looks to the side), and make an input/output at the junction, then any user will be able to connect the storage from any side

https://drive.google.com/file/d/1uCfeoXmO4zGRei_IQ1GKBOgO6ks5hXZ2/view?usp=sharing

P.S. Although it will probably be more difficult to do...

8 months ago

Hello Hoochie, thanks for the input. I am afraid that it is very difficult to change the graphics in a way that doesn't ruin them, not least because of how the self-shadows are baked into the model. I haven't given up on it entirely, though. I will revisit the problem sometime and see if there is anything I can do.

6 months ago

Just an update for anyone interested, I am not going to create new connections for the storage tank, I just don't see a reasonable way of implementing it.

6 months ago
(updated 6 months ago)

Hello, dear sir!
How about this option? I adjusted the graphics, and added inputs. If you are satisfied with everything, I can drop the code, and you will be able to update the mod.


6 months ago

Well, I'll be damned, that actually looks pretty decent! I would be grateful to receive a copy of the code so I can test it.

It does seem to still need some shadows for the new pipes on the horizontal orientation; is that something you would like to create as well? Perhaps it would also look better if the upper right connection (on the same orientation) was bright like on the left side, since it appears to be outside of the shadow of the main body. What do you think? (Admittedly, shadows in Factorio are not very consistent, on close inspection.)

6 months ago

I'll try to do it a little better, but I do it in regular Paint on Windows, unfortunately, I can't do anything else :)
But it will take me some time :)

https://drive.google.com/file/d/1rDjHYiN8Rbx_6aqhdQk8MOBhBryZWcl_/view?usp=sharing

6 months ago

All right, thank you for your efforts! I am currently working on the mod to prepare for the addition of the 4-way storage tank.

Actually, I have inspected the new graphics, and I found a few issues, but I have quickly fixed them myself. (The graphics were moved a few pixels, there was a weird shadow at the upper left pipe connection on the vertical model, and there were various issues with the pipe T-section at the bottom.) So I think that what is missing now, is just the shadows.

Here is a link to my version of the graphics (I have yet to test it in-game):
https://drive.google.com/file/d/1pRtyS1BXjqbTXn65zByg8CcusiI8rn8e/view?usp=sharing

6 months ago

That's right, I moved the graphics a few pixels because the pipe caps on the inlets were a little off-center on the pipes, or I couldn't move the pipe caps themselves correctly, so I just moved the whole graphic a little.
I don't have as much experience writing code as you do, so I tried to get around it this way :)
Please make the link public, as I don't have access right now.

6 months ago

Ah yeah, one of the connections on the original graphics does seem a bit off.

Fixed access to link! I forgot about that...

6 months ago

New response