Extra Storage Tanks: Steel Storage Tank


Adds a 7x3 storage tank with high capacity to the game. A Factorio 2.0 port of the mod "Extra Storage Tank" by Anicha.

Content
15 hours ago
2.0
805
Fluids Storage

Changelog

Version: 1.0.6
Date: 2024-11-23
  Graphics:
    - Created a custom explosion effect that better fits the size and color of the storage tank.
  Sounds:
    - Replaced generic inventory item pick/drop/move sounds with those used for large metal objects
      (added in Factorio 2.0).
  Internal:
    - Tidied up a bit.
Version: 1.0.5
Date: 2024-11-14
  Balancing:
    - Recipe: Decreased Concrete amount to 30. Decreased Storage Tank amount to 1, miscalculated
      need for iron in v1.0.2. Cheaper, but uses relatively more steel; fits name better too.
  Internal:
    - Greatly compacted code related to entity graphics, combined assets as part of that.
    - Tidied up.
Version: 1.0.4
Date: 2024-11-10
  Graphics:
    - Entity: Further improved graphics for remnants with some patchwork and colorization.
Version: 1.0.3
Date: 2024-11-08
  Gui:
    - Fixed entity tooltip image size (with new drawing_box_vertical_extension property).
    - Simplified mod description.
    - Fixed changelog for v.1.0.2.
Version: 1.0.2
Date: 2024-11-08
  Balancing:
    - Entity: Increased default capacity to 125k to make it actually worth building it (rows of
      tanks also need pipe manifolds that take up space!). Looking carefully, volume seems quite
      similar to that of 5 vanilla storage tanks when put on their side, so it's fine!
    - Recipe: Increased ingredient cost again to more accurately reflect the dimensions of the
      storage tank. Fits well with the new, much higher default capacity.
    - Fixed changelog for v.1.0.0.
Version: 1.0.1
Date: 2024-11-07
  Changes:
    - Added chinese translation contributed by user Houraiji_Kyuusyou. Thank you!
    - Fixed mod description.
    - Added dates to changelog.
Version: 1.0.0
Date: 2024-11-07
  Changes:
    - Initial release.
    - Copied mod "Extra Storage Tank" by Anicha and changed its name.
    - Updated mod to work with Factorio 2.0:
      - Set Factorio version to 2.0, and added the dependency "base" (just in case).
      - fluid_box: Replaced "base_area" and "height" with "volume".
      - fluid_box.pipe_connections: Added directions, corrected positions.
      - Recipe uses only the full recipe format with ingredients and results.
    - Adapted item and technology sorting order to related mod.
    - Improved descriptions.
    - Added compatibility for Space Exploration (similar to related mod).
  Minor Features:
    - Added an option in Startup Settings to configure the capacity of the storage tank.
  Balancing:
    - Tech: Reduced research cost.
    - Recipe: Reduced ingredient cost a bit.
    - Item: Reduced stack size to 20.
  Graphics:
    - Entity: Created custom circuit connectors and properly fitted them.
    - Entity: Corrected alt-mode contents display size and position.
    - Entity: For now, created some generic looking remnants to fill out the 7x3 space.
    - Updated thumbnail (just added a dark gray background color that matches the GUI).
  Internal:
    - Simplified mod folder structure.
    - Added a few global variables to allow quick change to values across all files.
    - Compacted code related to entity graphics a lot by using an in-built empty-sprite tool.
    - Removed unused category (item subgroup).
    - Improved formatting, tidied up.