Enemy Race Manager

by heyqule

Add support to have multiple races of enemies and add various enhancements to enemy races. They become tougher as you kill them. Added aerial enemies to all races. Buffed defensive entities and some attacks to balance with high level enemies. Free For All games!! Please visit the mod page or search "ERM -" mods to download the new demo races.

Content
2 months ago
1.1
11.1K
Combat Enemies Environment

i Performance hug

1 year, 3 months ago

Not sure how it is implemented, but we should have an option to lower the calculation or whatever is used to process the attack, evolution, etc.
So, I started a new game, with lower enemy bases count, but for like every 6 to 10 minutes I get a massive fps drop for like 10 to 15seconds and then comeback to stable 60.

I would understand that for late game with tons of bases and chunks, but for a fresh new one.... quite to much lag
if it helps, got this save, fresh start: https://drive.google.com/file/d/10Z-rZiBddLf2VGSQD8A0EAh6K-qhl4u8/view?usp=share_link

its not a low pc spect situation, something is hugging the process for those 15 seconds. I would imagine this mod would be the issue as removing it solves the issue.

1 year, 3 months ago
(updated 1 year, 3 months ago)

I have tried running your save with all your mods. I'm not seeing any dip on my pc.

Has it always been like that? Has this issue pop up recently? The only thing that run every 10 minutes is the enemy level up check. But nothing has changed to that part of the code for a very long time.

Other parts run more frequent than 5 minutes. All my calculations are done in small set. I don't see how any thing can cause 10 to 15 seconds of FPS drop. When the FPS drops, what are the stats do you see in "show-time" debug?

What if you just run only with my mods? Does it still cause the performance drop?

Are you in my discord? We can chat there. I think this may be an isolated issue.

1 year, 3 months ago
(updated 1 year, 3 months ago)

What should I look for on this pic "https://drive.google.com/file/d/11e0Zz_8aoL38xoMB_dtETQtCy9Yos8hj/view?usp=share_link"? I just kept running around until it starts to drop, then I took this screen shoot. "Massive" fps might be a little too much from my part, but it isn't just a one time big drop, it lowers to 48 and stays there for some time.

second pic: https://drive.google.com/file/d/1P4X7A7n7PQA04p2e6qba68f9ZQ-ja8Ej/view?usp=share_link

Meh, just disable the v-sync option, not related to the mod itself

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