I've installed this mod for our multiplayer session which uses Factorio's default multiplayer option. The problem we have with this is we're so far from the 0, 0 coordinate that it's either always Zerg or Protoss. We're at roughly -10,000 on the X axis, with several thousand positive on the Y. I have no idea why the game does that, but it's what we ended up with.
Any chance we could modify the variable for the X/Y so we can center the coordinate for our situation? We'd like to have both races separately attacking us without mixing them together, making for a more diverse attack and defensive strategy based on our outpost locations.
Thanks.