Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable refined concrete.
https://prnt.sc/ld4NhuFDoszG
The mod arrow-inserter (long-yellow-arrow and other entities) does not have recipes/item for each entity, the entities will be swapped by carousel.
You should simply ignore items that do not exist.
best regards
Kux
"Do not exist" is more complicated than it seems; correlating an item to its respective placed entity (or vice versa, as Dredgeworks does) isn't something that has a standardized framework. I'll look into improving exception behavior for inserter generation to allow compatibility with this mod.