Diurnal Dynamics

by DataCpt

Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms/distant planets as they get further from the sun! All configurable.

Content
a month ago
2.0
12.5K
Combat Enemies Environment Power

i Disable night-vision in remote-view

11 days ago

Hello! Firstly thank you so much for this one, I really like how DD is, especially when combined with AAI/Light Overhaul night-vision LUTs! Also, Fire Lights is awesome too!

One small thing was niggling at my brain lately while playing SA and SE:
With night-vision equipment equipped, and remote-viewing other planets (as you do all the time beyond a point) remote-view also inherits the night-vision capability and makes everything nice and visible again. Which I think stops to enforce lamps once you get night-vision, which is pretty early on. I remember this wasn't the case with pre-2.0 radar-view. It also doesn't feel realistic maybe?

It would be great if night-vision is disabled in remote-view (default or at least as an option), so lamps don't lose all need once you have NVs on.

Thanks!

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