Diurnal Dynamics

by DataCpt

Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms/distant planets as they get further from the sun! All configurable.

Content
29 days ago
2.0
8.51K
Combat Enemies Environment Power

b [Fixed] Error loading mod, file not found

4 months ago

Hello,

just installed this mod to test it before starting a new game, and it was working fine until I changed some of the start-up parameters.
The last I remember changing was the one about planets getting darker.

I now get an error message when starting Factorio with this mod enabled which states:
Failed to load mods: File diurnal-dynamics/graphics/LUTs/lut-sunset-darker-0.20.png not found

4 months ago

Thanks for the report! Are you using any new any planet mods by any chance?

4 months ago

No additional planets, though noticed I had Light Overhaul enabled also, and so tested now to re-enable this mod, and disable that one, and it started normally then.

If I then disable the "Enable Darker Distant Planets" option and re-enable Light Overhaul, it still starts normally.

4 months ago

I'm pushing 0.13.1 shortly that should prevent the crash but it won't overwrite changes made to planets' colours made by other mods.

4 months ago

Done! I checked and Light Overhaul overwrites Nauvis and Aquilo, probably because those are the 2 planets that use the original 1.1 default daytime LUT.

I would happily create lut's for explicit support but the licence is quite clear:
"You are not allowed to distribute any content from the mod, or anything altered or derived from this mod"

I will think about it but I am leaning towards overwriting them with my own when you enable the setting for darker days. Thanks again for bringing this to my attention!

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