Diurnal Dynamics

by DataCpt

Make nights pitch black, customise the lengths of day/night cycles, enable night only attacks and darken space platforms/distant planets as they get further from the sun! All configurable.

Content
3 months ago
2.0
13.2K
Combat Enemies Environment Power

b [Fixed] Error loading mod, file not found

10 months ago

Hello,

just installed this mod to test it before starting a new game, and it was working fine until I changed some of the start-up parameters.
The last I remember changing was the one about planets getting darker.

I now get an error message when starting Factorio with this mod enabled which states:
Failed to load mods: File diurnal-dynamics/graphics/LUTs/lut-sunset-darker-0.20.png not found

10 months ago

Thanks for the report! Are you using any new any planet mods by any chance?

10 months ago

No additional planets, though noticed I had Light Overhaul enabled also, and so tested now to re-enable this mod, and disable that one, and it started normally then.

If I then disable the "Enable Darker Distant Planets" option and re-enable Light Overhaul, it still starts normally.

10 months ago

I'm pushing 0.13.1 shortly that should prevent the crash but it won't overwrite changes made to planets' colours made by other mods.

10 months ago

Done! I checked and Light Overhaul overwrites Nauvis and Aquilo, probably because those are the 2 planets that use the original 1.1 default daytime LUT.

I would happily create lut's for explicit support but the licence is quite clear:
"You are not allowed to distribute any content from the mod, or anything altered or derived from this mod"

I will think about it but I am leaning towards overwriting them with my own when you enable the setting for darker days. Thanks again for bringing this to my attention!

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