Default Quickbar


Fills your quickbar with your own default layout when you start a new game, or join a game where your quickbar is empty. A quickbar you already have is never touched. Save your current quickbar as the new default with the shortcut button.

Utilities
10 days ago
2.1
28
Owner:
ThandirBH
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
10 days ago
Latest Version:
0.9.0 (10 days ago)
Factorio version:
2.1
Downloaded by:
28 users

Default Quickbar

Stop setting up your quickbar by hand every new game. Save your layout once, and it's on your quickbar each time you start a new game.

What it does

  • Fills an empty quickbar. When you start a new game, or join a game while your quickbar is empty, your default layout is put on it.
  • Never touches a quickbar you already have. If anything is on your quickbar, nothing changes.
  • Save your own layout. Click the shortcut button and press "Save my quickbar as default". Your quickbar as it is now becomes the default for every new game.
  • Put it on now. The same window's "Set my quickbar to the default" puts your default on your quickbar in the current game. Slots your default leaves empty keep what they have.

The default layout

Out of the box, the first two bar pages hold:

  1. Transport belt, underground belt, splitter, inserter, long-handed inserter, fast inserter, wooden chest, rail, rail signal, rail chain signal.
  2. Pipe, pipe to ground, assembling machine 1, small, medium and big electric pole, passive provider chest, requester chest, cliff explosives, landfill.

Sharing and editing

Your default is a per-player mod setting, "Default quickbar layout", stored as text. Copy it from the shortcut window to share it, or edit it in Mod settings:

  • Bar pages are split by | and slots by commas. An empty entry is an empty slot.
  • Use item:quality for a quality other than normal, such as iron-plate:uncommon.
  • Leave the setting blank to turn the mod off for you.

Good to know

  • Only items are saved. Blueprints, blueprint books and remotes belong to one game, so they're left out.
  • An item from a mod you don't have, or a slot past the end of your bar, is skipped, and a console line says which.
  • Each player in multiplayer has their own default.
  • Works with or without Space Age, and with modded items.
  • Adds nothing to the game itself, so it's safe to add to or remove from a save.