Q: How often do you plan to update this mod?
A: It depends on how creative my head is feeling and whether I come up with new ideas, as well as whether there's anything left to fix or tweak. I'm working on this mod in my free time, and sometimes life gets in the way.
That said, there's a line in the "Information" tab which will keep the mod status. As long as the line at the beginning says something about development, I haven't abandoned the mod.
Q: What are you currently working on?
A: All 6 planned companions and their behaviour/quirks have been completed. The tech tree is also complete.
Next in line is mod maintenance (bug fixes, polishing, optimization etc.), in parallel with implementing all the icons, sprites and models, which are currently experimental and in-game. Cross-DLC compatibility (Space Age + Quality) is implemented.
Current progress of 2.0: about 70% done as of 3.10.2026.
Q: Why can't I download certain versions?
A: Because they are outdated and no longer reflect the vision or state of this mod.
Otherwise, I will leave one or two older versions available for the players to switch between in case things don't work out well on your end with the newest version available.
Q: Which version should I play?
A: The one with the highest number is generally recommended.
Q: The Companion I spawn with starts with Mk.2 technology?
A: That is intended. It's meant to serve as a "gift" to your beginning. If you lose that companion, then it's gone forever, and you'll have to wait until you research Mk.2 tier by yourself.
Q: How does progression with Companions work?
A: It's very simple: You research better tiers of Companion equipment as you progress through the game. The tech tree can be previewed in the 'Information' tab on an attached screenshot of the diagram.
Q: How can I increase the number of Companions that follow me?
A: By researching the technologies in this mod's research tree. The total maximum is 5 companions on the field at once.