Planet Castra

by Bartz24

Adds a new militaristic planet to the game. Claim the defended post-apocalyptic planet and use its resources to build a new base. The enemy awakens and starts improving their technologies once they sense your presence.

Content
8 months ago
2.0
29.3K
Factorio: Space Age Icon Space Age Mod
Combat Enemies Environment Manufacturing

b Crash when placing a jammer radar

5 days ago
(updated 5 days ago)

Hi Bartz24,

unfortunately, you seem to have given up on Castra, as the last update was 8 month ago.
Is this the case?
That's unfortunate, as I really enjoy this planet - at least in principle.

My latest run has been ended - again - by the overwhelming tank assaults.
Then I remembered the "jammer radar", which may or may not have been implemented, when I last played factorio with the 'Castra' mod.

Anyway, I rushed to build those life savers - only to experience a fatal crash when placing the first one.

This is really a shame, as I don't think, I can ply 'Castra' without those. I tried multiple times.

Here is the log:

Error while running event castra::script_raised_built (ID 92)
castra/control.lua:541: attempt to index field 'jammed_data_collectors_jammers' (a nil value)
stack traceback:
castra/control.lua:541: in function 'add_jammer_to_data_collector'
castra/control.lua:585: in function 'built_event'
castra/control.lua:620: in function <castra/control.lua:619>
stack traceback:
[C]: in function 'create_entity'
castra/control.lua:806: in function 'jammer_updates'
castra/control.lua:836: in function <castra/control.lua:831>

5 days ago
(updated 5 days ago)

How is it possible to delete an accidental post? (This one ;) )

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