Planet Castra

by Bartz24

Adds a new militaristic planet to the game. Claim the defended post-apocalyptic planet and use its resources to build a new base. The enemy awakens and starts improving their technologies once they sense your presence.

Content
6 months ago
2.0
25.2K
Factorio: Space Age Icon Space Age Mod
Combat Enemies Environment Manufacturing

g Crash when placing Jammers/collectors

6 months ago

Whenever I place a jammed data collector or the jammer radar, the game crashes with the errors below. The collector looks like its taking damage before the game crashes and the behavior is the same whether powered or not. The jammer crashes the game immediately upon being powered, but I can place them and leave them unpowered without the game crashing.

Jammed data collector
The mod Castra (0.5.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event castra::on_tick (ID 0)
castra/control.lua:819: attempt to index field 'jammed_data_collectors_jammers' (a nil value)
stack traceback:
castra/control.lua:819: in function 'jammer_updates'
castra/control.lua:836: in function <castra/control.lua:831>

Jammer radar
The mod Castra (0.5.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event castra::on_tick (ID 0)
The mod Castra (0.5.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event castra::script_raised_built (ID 89)
castra/control.lua:541: attempt to index field 'jammed_data_collectors_jammers' (a nil value)
stack traceback:
castra/control.lua:541: in function 'add_jammer_to_data_collector'
castra/control.lua:585: in function 'built_event'
castra/control.lua:620: in function <castra/control.lua:619>
stack traceback:
[C]: in function 'create_entity'
castra/control.lua:806: in function 'jammer_updates'
castra/control.lua:836: in function <castra/control.lua:831>

5 months ago

Yes, I am getting the same thing whenever I power up a jammer radar or a jammed data collector.

Looks like this error was reported more than a month ago. Any updates or thoughts?

5 months ago

i guess it's best to drop the mod from the active mods list. it looks like it hasn't seen any activity on github for 2 months. let's hope removing it doesn't mess up my existing game

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