All big buildings must be built on a brick or concrete foundation
Small changes concerning balance, gameplay, or graphics.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Map generation and terrain modification.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
Makes it a bit difficult to attack the natural inhabitants in the early to mid-game.
Edit: The github repo is not available, maybe it is private?
I have no intent to change the behavior of this mod other than as programmed. There are a few exceptions which purely exist to prevent deadlocks.