Bob's Logistics mod


Adds logistic related things.

Content
28 days ago
0.13 - 2.0
318K
Logistics Trains Logistic network Storage

g [Fixed] update bug

30 days ago

boblogistics/prototypes/aai-loaders.lua:146: attempt to index field 'aai-basic-loader' (a nil value)
stack traceback:
boblogistics/prototypes/aai-loaders.lua:146: in main chunk
[C]: in function 'require'
boblogistics/data.lua:64: in main chunk

30 days ago

Additionally, the updated mod conflicts with the following two, and I'm not sure which one it is
https://mods.factorio.com/mod/combat-mechanics-overhaul
https://mods.factorio.com/mod/shield-projector
Failed to load mod: Failed to close the file shield-projector/graphics/entity/shield-projector/shield/floor-southwest.png.
Reason: CRC checksum failed: the zip file is corrupted.

30 days ago

Reason: CRC checksum failed: the zip file is corrupted.

Sounds like you need to delete Shield Projector mod and redownload it. It is corrupt.

I'll investigate the other issue. Was it working before the latest update? I don't believe anything relating to AAI changed this version.

29 days ago

The option to not overhaul belts cause the game to crash, error on splitter. After the update of angels.

28 days ago

This error has been occurring since the last update.
Fehler beim Laden der Mods: boblogistics/prototypes/recipe/belt-recipe.lua:352: attempt to index field 'bob-basic-splitter' (a nil value)
stack traceback:
boblogistics/prototypes/recipe/belt-recipe.lua:352: in main chunk
[C]: in function 'require'
boblogistics/data.lua:49: in main chunk

I also used Loaders Modernized as a loader with AAI Loader as graphics.

28 days ago

Fixed

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