Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
9 hours ago
1.1 - 2.0
30.3K
Combat Circuit network

b When I tried to launch

10 months ago

模组「Ballistic Missile (0.1.5)」引发了无法恢复的错误。
请向模组作者反馈此错误。

Error while running event ballistic_missile::on_player_selected_area (ID 52)
ballistic_missile/control.lua:33: attempt to concatenate local 'fuel_in_silo' (a nil value)
stack traceback:
ballistic_missile/control.lua:33: in function 'launch_missile'
ballistic_missile/control.lua:406: in function <ballistic_missile/control.lua:385>

10 months ago

I have closed all other mods (only keeping the official Space Age mod) and still have this issue

10 months ago

Very strange, I tried to reproduce the error but had no success. Did you start the rocket with the targeting remote?
I think the problem is in the debug-print function. I've changed the code and will upload a new version in a few minutes.

You should also deactivate the debug-mode in the mod-settings. The prints are only for testing.

Thanks for reporting this!

10 months ago

I found out that I didn't add light oil but used launch, which caused the crash. After the update, there are no problems now. Thank you

10 months ago

Thanks for letting me know!

This thread has been locked.