Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
9 hours ago
1.1 - 2.0
30.3K
Combat Circuit network

b Wire connection to Silo Connector lost in blueprint

2 years ago

When I make a blueprint of a silo with wires connected to it (or use the copy or cut tool) the wires connected to the silo connector are lost. Other wires are not affected, just those connected to the silo.

Disabling all other mods did not fix it.

Otherwise it seems to work fine - connecting a wire to the silo returns the amount of items loaded into the missile, and inputting x/y coordinates and a L-signal for launch also works.

(Great mod btw, fits very well into the game)

2 years ago

The connector is a single prototype entity and is not copied when using blueprints.
That would lead to duplicated connectors since a new one is created when pasting.
I’ll see if I can fix it, but at the moment I don’t know how.

Thanks for your post!

1 year, 10 months ago

maybe integrate the connector into the actual silo, and have it only display when theres wires connected?

1 year, 9 months ago

As far as I know the rocket silo prototype does not support connections, so there is not much that I can do at the moment.

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