Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
26 days ago
1.1 - 2.0
22.5K
Combat Circuit network

g flight time

1 year, 6 months ago

Hi.
The mod looks promising. However, I wonder how long it takes for such a missile to hit its target?
I've been waiting for about an hour now and nothing happens. The missile has been ready and was completely full of red ammo. Then I clicked on a spawner with the remote and now I'm waiting.

1 year, 6 months ago

Thanks for your post.
Currently the missiles don't have flight time. As soon as the start animation ends, it hits the target.
Red ammo has no corresponding projectile prototype if I remember correctly so there might be no effect on impact.
I'm still trying to find a good way to implement these types of ammo.

Flight time and "hitscan" ammo types are already on my todo list.

[deleted message]
1 year, 6 months ago

ok

1 year, 6 months ago

Flight-Time Update just released.
The missile will now take some time to reach the target. Flight can be monitored on the map.

1 year, 6 months ago

nice

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