Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
27 days ago
1.1 - 2.0
22.5K
Combat Circuit network

b mod was working fine yesterday today i get this

1 year, 7 months ago

The mod Ballistic Missile (0.1.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event ballistic_missile::on_player_selected_area (ID 51)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function 'index'
__ballistic_missile
/control.lua:333: in function <ballistic_missile/control.lua:316>

This was working just fine with my other mods so I'm not sure what has happened

1 year, 7 months ago

This is strange. First guess is that the missile silo is not correctly registered.
These things could help:
- Rebuild the missile silos
- Type "/bm_repair" - this will check all silos for potential errors and tries to fix everything.
If you want to see what is happening first type "/bm_debug", you can disable the debug prints by repeating this command.

If both does not work, please upload your log file.

One more thing:
Do you have a mod installed that changes the forces in any way?
Eventually adding new enemy factions or something like that?
I might be able to fix an incompatibility if I know which mod causes it.

1 year, 7 months ago
(updated 1 year, 7 months ago)

Only mod I have that change enemies is the arachnids mod I also am running krastorio if that helps ill the the bm_repair see if that does anything

Ok so I turned OFF the arachnids as a biter faction and it started working again

1 year, 7 months ago

Thanks for the info. I just started a test game with the arachnids mod but everything is working fine so far.
I'll keep trying to reproduce the problem.

I guess this error occured when you tried to launch a missile with the targeting remote?

This thread has been locked.