Amator Phasma's Recycling


This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a dedicated transport-belt.

Content
4 years ago
0.17 - 0.18
23
Manufacturing

b Missing locale for copper cable

4 years ago
(updated 4 years ago)
4 years ago

If anyone is super OCD like me and can't play with the unknown key, here's how I worked around it ( idk how to code )
sets the recipe to 20% chance for scrap
https://imgur.com/a/zTVPrIR

data.raw.recipe["copper-cable"].results = {{"copper-cable", 2}, {"apm_scrap_metal_box_copper", 1, probability=0.2}}
data.raw.recipe["copper-cable"].main_product = "copper-cable"

4 years ago
(updated 4 years ago)

Found more missing names
filter-frame, gilded-copper-cable,tinned-copper-cable
https://imgur.com/a/X6ajMgA

4 years ago

Thanks for the report!

Interesting... why does this happen... have it on my list for the next update!

4 years ago

Quick response duo to my real life this patch need to wait until next weekend.

4 years ago

It's fine, it can be worked around, thanks for the great mod, provides another level of design challenge. i love it

New response