I didn't modify the startup settings afaik. When I'm on a version where that popup appears, and I go to Esc > Mod settings > Startup > Any Planet Start, it still shows up as Fulgora. I didn't even know you could edit those tbh.
I did add some mods (namely dredgeworks and AAI signals/vehicles) before originally loading my save from 5 months ago, but the bug appears even when I sync mods with and load the 5mo old saves with up-to-date mod versions, so I don't think the new mods are causing issues.
Something potentially of note is that I'm on the native linux build. I tried it with proton on the windows build but the bug still appears (good job wube, even got bug parity! :D)
While loading between my saves from yesterday (played for a bit with mod version 1.1.12 with no issues):
- The "Changing the planet mid-save doesn't work" error does NOT appear if the nauvis tech has been researched already.
- In this case, both Fulgora and Nauvis appear normally in the map's planet list
- For this particular save, the timeline was:
- Start game on fulgora with version 1.0.5
- Update to 1.1.12
- Research Nauvis tech
- Updating to 1.1.15 no longer results in the bug
- The error DOES appear in the earlier save where the nauvis tech has not yet been researched.
- In this case, only Nauvis appears on the map's planet list (despite me and my only platforms being on Fulgora)
There is a possibility that this is due to a quirk of playing with 1.1.12 in the meantime, and I don't wanna mislead you if that's the case. I think this difference is worth investigating though so I'll send both pre and post Nauvis tech saves to #general in your discord.