Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. When used with Space Age, only Nauvis will be affected.

Tweaks
a month ago
0.14 - 2.0
613K
Environment

g Error on start

6 years ago

5.266 Script @alien-biomes/data-final-fixes.lua:248:
Tile 256 excluded: rusty-metal
Tile 257 excluded: sand-1
Tile 258 excluded: sand-2
Tile 259 excluded: sand-3
Tile 260 excluded: sand-cobblestone
Tile 261 excluded: sand_dark_blueprint
Tile 262 excluded: sand_light_blueprint
Tile 263 excluded: smooth-concrete
Tile 264 excluded: snow
Tile 265 excluded: tar
Tile 266 excluded: titanium-arrow-grate
Tile 267 excluded: titanium-arrow-grate-down
Tile 268 excluded: titanium-arrow-grate-left
Tile 269 excluded: titanium-arrow-grate-right
Tile 270 excluded: toxic
Tile 271 excluded: tutorial-grid
Tile 272 excluded: wood-floor
Tile 273 excluded: yellowbrick
Tile 274 excluded: clay-bricks

12.657 Error ModManager.cpp:1024: Error in assignID, tile with name 'sand-cobblestone' does not exist.

Source: dry-grass-cobblestone (tile).

12.814 Mods to disable:Failed to load mods: Error in assignID, tile with name 'sand-cobblestone' does not exist.

Source: dry-grass-cobblestone (tile).

Mods to be disabled:
• Extra_Floors
• alien-biomes

6 years ago

It comes from:
data.raw.tile["dry-grass-cobblestone"].next_direction = "sand-cobblestone"

6 years ago

That should be fixed now. "next_direction " wasn't part of the prototype spec when the mod was originally made.