🌐Khemia: Age of Alchemy


Khemia is a barren planet, with strange energies pulsing below the sand. Here, you must harness the power of Alchemy: Breaking materials down into magical energy and reconstructing them. Glyphs act as pipes, allowing you to transport energy, but placing them is often more art than science. As your factory grows, connecting glyphs becomes a unique puzzle. Alchemy also unlocks useful new tech, like spoilage-preventing brine tanks, massive cargo cranes, and surface-to-orbit teleportation.

Content
a month ago
2.0
3.65K
Planets Logistics Mining Fluids Manufacturing Storage

i Flushing glyphs

19 days ago

Would it be possible to have a button to empty a glyph line? (In the same way that pipes and tanks do). I'm assuming setting up a flush on a glyph with 2 or more liquids would be more difficult so maybe just the straight segments? I'm enjoying the mod but have occasionally got a connection wrong and had to either dismantle a large segment of glyphs and then refill them which is a little annoying or stick a building that uses that liquid on the end (after deconstructing the one piece I got wrong) and keep constructing/deconstructing it until the line is empty.

An alternative would be a building that just vents a liquid, ie has a recipe that uses the liquid but gives nothing in return. Preferably a tiny building...

19 days ago

Apologies, I completely missed the battery. Which can be used to do precisely that...

17 days ago

That's a good idea! I will look into that.

I'm glad the battery works in the meantime!

15 days ago

I updated all my mods earlier and this appears fixed now. Thanks very much.

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